The Three-Two Opening Roll - Things To Consider
In backgammon, players will always encounter the same opening rolls since there are only fifteen of them in all. We'll be discussing the three-two opening roll. We'll also look into the plays that most players recommend when dealing with this particular opening roll.
There are three preferred plays for the three-two opening roll among backgammon players. The first one is 24/21 and 13/11. The next is 13/11 and 13/10. The least preferred play for the three-two opening roll is 24/22 and 13/10. We'll start with a basic description of each play for this opening roll.
When we do a 24/21 and a 13/11 we split the back men using the three on the dice and use the two to set up a builder. The 24/22 and 13/10 on the other hand will also split the back men but would use the two on the dice to do that and would use the three to set up a builder. While the 13/11 and 13/10 just brings down two builders.
One special note we'll have to mention when dealing with this opening roll is that doing an 8/5 doesn't really help your cause but just puts you into trouble. Firs of all, this would definitely incur slotting using the wrong checker. Not a good idea for a lot of experts. Most players agree that when slotting, take checkers from the six point instead since it's the one that has a huge pile of backgammon checkers on it.
The 24/21 and 13/11 play is more of a favorite among many backgammon players. Like the 24/22 and 13/10 play, this move splits the back men during the opening roll. The blot on the 11-point is pretty safe since the only possible hit can come from a roll of six-four on the dice.
Advancing a checker to the 21-point on the opening roll has advantages and disadvantages in backgammon strategy. If you don't get hit, you have a wonderful opportunity to make an advanced anchor. The bad news is that since your opponent's four-point is a crucial position expect that your opponent will not give it up easily.
The 24/22 and 13/10 play for this opening roll is another split play but uses the other results on the dice splitting the backgammon back men. It is a less popular play for the three-two opening roll. The reason behind it is that the good rolls for this play are duplicated.
Another disadvantage of this play for the three-two opening roll is that you may end up with two checkers being sent to the bar.
The 13/11 and 13/10 play builds a blockade for the opponent's back checkers. There is a considerable risk of getting hit so it's better to weigh your options before considering this move for the three-two opening roll.
Study your options for the three-two opening roll. Remember to weigh the advantages versus the disadvantages of the different moves for this opening roll.